generated from dellevin/template
157 lines
4.9 KiB
Dart
157 lines
4.9 KiB
Dart
import 'package:flutter/foundation.dart';
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import '../../models/data_models.dart';
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import '../database_helper.dart';
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/// 游戏数据访问对象
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class GameDao {
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final DatabaseHelper _dbHelper = DatabaseHelper.instance;
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Future<T> _wrap<T>(String op, Future<T> Function() fn) async {
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try {
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return await fn();
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} catch (e) {
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debugPrint('[GameDao] $op error: $e');
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rethrow;
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}
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}
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// 获取所有游戏记录(未删除的)
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Future<List<Game>> getAllGames() => _wrap('getAllGames', () async {
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final db = await _dbHelper.database;
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final List<Map<String, dynamic>> maps = await db.query(
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'games',
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where: 'is_deleted = ?',
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whereArgs: [0],
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orderBy: 'created_at DESC',
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);
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return List.generate(maps.length, (i) => Game.fromJson(maps[i]));
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});
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// 分页查询游戏记录
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Future<List<Game>> getGamesPaged({String? status, int limit = 20, int offset = 0, int sortMode = 0}) => _wrap('getGamesPaged', () async {
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final db = await _dbHelper.database;
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String where = 'is_deleted = 0';
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List<dynamic> whereArgs = [];
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if (status != null && status.isNotEmpty) {
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where += ' AND status = ?';
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whereArgs.add(status);
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}
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final maps = await db.query('games', where: where, whereArgs: whereArgs,
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orderBy: _buildGameOrderBy(sortMode), limit: limit, offset: offset);
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return List.generate(maps.length, (i) => Game.fromJson(maps[i]));
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});
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static String _buildGameOrderBy(int sortMode) {
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switch (sortMode) {
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case 1: return 'created_at DESC';
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case 2: return 'rating DESC NULLS LAST, updated_at DESC';
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default: return 'updated_at DESC';
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}
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}
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// 搜索游戏(标题)
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Future<List<Game>> searchGames(String keyword) => _wrap('searchGames', () async {
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final db = await _dbHelper.database;
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final likeKeyword = '%$keyword%';
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final List<Map<String, dynamic>> maps = await db.query(
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'games',
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where: 'title LIKE ? AND is_deleted = ?',
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whereArgs: [likeKeyword, 0],
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orderBy: 'created_at DESC',
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);
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return maps.map((m) => Game.fromJson(m)).toList();
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});
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// 添加游戏记录
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Future<int> insertGame(Game game) => _wrap('insertGame', () async {
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final db = await _dbHelper.database;
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return await db.insert('games', game.toJson());
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});
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// 更新游戏记录
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Future<int> updateGame(Game game) => _wrap('updateGame', () async {
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final db = await _dbHelper.database;
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return await db.update(
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'games',
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game.toJson(),
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where: 'id = ?',
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whereArgs: [game.id],
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);
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});
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// 仅更新封面偏移量
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Future<void> updateCoverOffset(String gameId, double offset) => _wrap('updateCoverOffset', () async {
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final db = await _dbHelper.database;
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await db.update('games', {'cover_offset': offset}, where: 'id = ?', whereArgs: [gameId]);
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});
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// 删除游戏记录(软删除)
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Future<int> deleteGame(String id) => _wrap('deleteGame', () async {
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final db = await _dbHelper.database;
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return await db.update(
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'games',
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{'is_deleted': 1, 'updated_at': DateTime.now().toIso8601String()},
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where: 'id = ?',
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whereArgs: [id],
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);
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});
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// 获取所有类型(去重)
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Future<List<String>> getAllGenres() => _wrap('getAllGenres', () async {
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final games = await getAllGames();
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final genres = <String>{};
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for (final game in games) {
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genres.addAll(game.genres);
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}
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return genres.toList()..sort();
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});
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// 获取所有平台(去重)
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Future<List<String>> getAllPlatforms() => _wrap('getAllPlatforms', () async {
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final games = await getAllGames();
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final platforms = <String>{};
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for (final game in games) {
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platforms.addAll(game.platforms);
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}
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return platforms.toList()..sort();
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});
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// ========== 回收站相关方法 ==========
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// 获取已删除的游戏
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Future<List<Game>> getDeletedGames() => _wrap('getDeletedGames', () async {
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final db = await _dbHelper.database;
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final List<Map<String, dynamic>> maps = await db.query(
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'games',
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where: 'is_deleted = ?',
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whereArgs: [1],
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orderBy: 'created_at DESC',
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);
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return List.generate(maps.length, (i) => Game.fromJson(maps[i]));
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});
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// 恢复已删除的游戏
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Future<int> restoreGame(String id) => _wrap('restoreGame', () async {
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final db = await _dbHelper.database;
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return await db.update(
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'games',
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{'is_deleted': 0, 'updated_at': DateTime.now().toIso8601String()},
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where: 'id = ?',
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whereArgs: [id],
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);
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});
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// 彻底删除游戏
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Future<int> permanentDeleteGame(String id) => _wrap('permanentDeleteGame', () async {
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final db = await _dbHelper.database;
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// 清理子记录,防止孤儿数据
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await db.delete('game_reviews', where: 'game_id = ?', whereArgs: [id]);
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await db.delete('game_screenshots', where: 'game_id = ?', whereArgs: [id]);
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return await db.delete(
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'games',
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where: 'id = ?',
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whereArgs: [id],
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);
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});
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}
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