import 'dart:io'; import 'package:flutter/foundation.dart'; import 'package:flutter/material.dart'; import 'package:flutter/services.dart'; import 'package:http/http.dart' as http; import 'package:image_picker/image_picker.dart'; import 'package:path/path.dart' as p; import 'package:provider/provider.dart'; import '../../providers/app_provider.dart'; import '../../widgets/fade_in_local_image.dart'; import 'package:uuid/uuid.dart'; import '../../models/data_models.dart'; import '../../utils/toast_util.dart'; import '../../utils/image_path_helper.dart'; import '../../widgets/genre_selector_page.dart'; import '../../widgets/text_input_panel.dart'; /// 从多值字段列表中提取去重排序的唯一值(供 compute 使用) List _collectUnique(List> lists) { final s = {}; for (final l in lists) { s.addAll(l); } return s.toList()..sort(); } /// 添加/编辑游戏页面 class GameFormPage extends StatefulWidget { final Game? game; final String? initialStatus; const GameFormPage({super.key, this.game, this.initialStatus}); @override State createState() => _GameFormPageState(); } class _GameFormPageState extends State { final _formKey = GlobalKey(); final ImagePicker _picker = ImagePicker(); late TextEditingController _titleController; late TextEditingController _ratingController; late TextEditingController _playTimeHoursController; late TextEditingController _playTimeMinutesController; int _playCount = 0; late TextEditingController _purchasePriceController; late TextEditingController _summaryController; List _platforms = []; List _versions = []; List _genres = []; List _developer = []; List _purchasePlatforms = []; String? _coverPath; String _status = 'want_to_play'; String _category = 'digital'; DateTime? _purchaseDate; DateTime? _releaseDate; bool _isDownloading = false; @override void initState() { super.initState(); _initializeData(); } void _initializeData() { Game? game = widget.game; if (game != null) { final appProvider = context.read(); final latestGame = appProvider.games .where((g) => g.id == game!.id) .firstOrNull; if (latestGame != null) { game = latestGame; } } _titleController = TextEditingController(text: game?.title ?? ''); _ratingController = TextEditingController(text: game?.rating?.toString() ?? ''); _playTimeHoursController = TextEditingController(text: game?.playTimeHours.toString() ?? '0'); _playTimeMinutesController = TextEditingController(text: game?.playTimeMinutes.toString() ?? '0'); _purchasePriceController = TextEditingController(text: game?.purchasePrice ?? ''); _summaryController = TextEditingController(text: game?.summary ?? ''); if (game != null) { _platforms = List.from(game.platforms); _versions = List.from(game.versions); _genres = List.from(game.genres); _developer = List.from(game.developer); _purchasePlatforms = List.from(game.purchasePlatforms); _coverPath = game.coverPath; _status = game.status; _category = game.category; _purchaseDate = game.purchaseDate; _releaseDate = game.releaseDate; _playCount = game.playCount; } else if (widget.initialStatus != null) { _status = widget.initialStatus!; } } @override void dispose() { _titleController.dispose(); _ratingController.dispose(); _playTimeHoursController.dispose(); _playTimeMinutesController.dispose(); _purchasePriceController.dispose(); _summaryController.dispose(); super.dispose(); } Widget _buildActionButton({ required IconData icon, required VoidCallback onPressed, required String tooltip, Color? color, }) { final colors = Theme.of(context).colorScheme; final iconColor = color ?? colors.onSurface; return Container( margin: const EdgeInsets.symmetric(horizontal: 4, vertical: 8), decoration: BoxDecoration( color: colors.surface.withValues(alpha: 0.9), borderRadius: BorderRadius.circular(8), ), child: Material( color: Colors.transparent, child: InkWell( onTap: onPressed, borderRadius: BorderRadius.circular(8), child: Container( padding: const EdgeInsets.all(8), child: Icon(icon, color: iconColor, size: 22), ), ), ), ); } @override Widget build(BuildContext context) { final colors = Theme.of(context).colorScheme; final isEdit = widget.game != null; return PopScope( canPop: false, onPopInvokedWithResult: (didPop, result) async { if (didPop) return; final shouldPop = await _confirmLeave(); if (shouldPop && context.mounted) Navigator.pop(context); }, child: Scaffold( backgroundColor: colors.surface, appBar: AppBar( title: Text(isEdit ? '编辑游戏' : '添加游戏'), actions: [ _buildActionButton( icon: Icons.save_outlined, onPressed: _saveGame, tooltip: '保存', ), const SizedBox(width: 8), ], ), body: Form( key: _formKey, child: ListView( padding: const EdgeInsets.symmetric(horizontal: 20, vertical: 16), children: [ Center(child: _buildCoverPicker()), const SizedBox(height: 20), _buildStatusRatingRow(), const SizedBox(height: 24), Wrap( spacing: 12, runSpacing: 12, children: [ // 名称 SizedBox( width: (MediaQuery.of(context).size.width - 52) / 2, height: 90, child: _buildInfoCard( label: '名称', value: _titleController.text, required: true, icon: Icons.sports_esports_outlined, onTap: () async { final result = await TextInputPanel.show( context: context, title: '游戏名称', initialValue: _titleController.text, hint: '请输入游戏名称', ); if (!mounted) return; if (result != null) setState(() => _titleController.text = result); }, ), ), // 平台 SizedBox( width: (MediaQuery.of(context).size.width - 52) / 2, height: 90, child: _buildInfoCard( label: '平台', value: _platforms.isEmpty ? '' : '${_platforms.length}个:${_platforms.join('、')}', icon: Icons.devices_outlined, scrollHorizontal: true, onTap: () async { final provider = context.read(); final data = provider.games.map((g) => g.platforms).toList(); final result = await GenreSelectorPage.show( context: context, title: '选择平台', existingTagsFuture: compute(_collectUnique, data), initialSelected: _platforms, hint: '如:PS5、Switch、Steam', ); if (!mounted) return; if (result != null) setState(() => _platforms = result); }, ), ), // 版本 SizedBox( width: (MediaQuery.of(context).size.width - 52) / 2, height: 90, child: _buildInfoCard( label: '版本', value: _versions.isEmpty ? '' : '${_versions.length}个:${_versions.join('、')}', icon: Icons.library_books_outlined, scrollHorizontal: true, onTap: () async { final provider = context.read(); final data = provider.games.map((g) => g.versions).toList(); final result = await GenreSelectorPage.show( context: context, title: '选择版本', existingTagsFuture: compute(_collectUnique, data), initialSelected: _versions, hint: '如:标准版、豪华版', ); if (!mounted) return; if (result != null) setState(() => _versions = result); }, ), ), // 类型 SizedBox( width: (MediaQuery.of(context).size.width - 52) / 2, height: 90, child: _buildInfoCard( label: '类型', value: _genres.isEmpty ? '' : '${_genres.length}个:${_genres.join('、')}', icon: Icons.style_outlined, onTap: () async { final provider = context.read(); final tags = await provider.getTags('game_genre', excludeHidden: true); final existingNames = tags.map((t) => t['name'] as String).toList(); // 补充已有游戏中使用过的类型 final gameGenres = provider.games .expand((g) => g.genres) .toSet() .toList(); for (final g in gameGenres) { if (!existingNames.contains(g)) existingNames.add(g); } if (!mounted) return; final result = await GenreSelectorPage.show( context: context, title: '选择类型', existingTags: existingNames, initialSelected: _genres, hint: '如:RPG、动作、冒险', ); if (!mounted) return; if (result != null) setState(() => _genres = result); }, ), ), // 开发者 SizedBox( width: (MediaQuery.of(context).size.width - 52) / 2, height: 90, child: _buildInfoCard( label: '开发者', value: _developer.isEmpty ? '' : '${_developer.length}个:${_developer.join('、')}', icon: Icons.code_outlined, scrollHorizontal: true, onTap: () async { final provider = context.read(); final data = provider.games.map((g) => g.developer).toList(); final result = await GenreSelectorPage.show( context: context, title: '选择开发者', existingTagsFuture: compute(_collectUnique, data), initialSelected: _developer, hint: '如:任天堂、FromSoftware', ); if (!mounted) return; if (result != null) setState(() => _developer = result); }, ), ), // 发售时间 SizedBox( width: (MediaQuery.of(context).size.width - 52) / 2, height: 90, child: _buildInfoCard( label: '发售时间', value: _releaseDate != null ? '${_releaseDate!.year}.${_releaseDate!.month.toString().padLeft(2, '0')}.${_releaseDate!.day.toString().padLeft(2, '0')}' : '', icon: Icons.event_outlined, trailing: _releaseDate != null ? GestureDetector( onTap: () => setState(() => _releaseDate = null), child: Icon(Icons.close, size: 16, color: colors.onSurface.withValues(alpha: 0.35)), ) : null, onTap: () => _selectReleaseDate(), ), ), // 游玩时长 SizedBox( width: (MediaQuery.of(context).size.width - 52) / 2, height: 90, child: _buildInfoCard( label: '游玩时长', value: _buildPlayTimeText(), icon: Icons.timer_outlined, onTap: () => _showPlayTimePicker(), ), ), // 游玩次数 SizedBox( width: (MediaQuery.of(context).size.width - 52) / 2, height: 90, child: _buildInfoCard( label: '游玩次数', value: _playCount > 0 ? '$_playCount 次' : '', icon: Icons.repeat_outlined, onTap: () => _editPlayCount(), ), ), // 购买平台 SizedBox( width: (MediaQuery.of(context).size.width - 52) / 2, height: 90, child: _buildInfoCard( label: '购买平台', value: _purchasePlatforms.isEmpty ? '' : '${_purchasePlatforms.length}个:${_purchasePlatforms.join('、')}', icon: Icons.store_outlined, scrollHorizontal: true, onTap: () async { final provider = context.read(); final data = provider.games.map((g) => g.purchasePlatforms).toList(); final result = await GenreSelectorPage.show( context: context, title: '选择购买平台', existingTagsFuture: compute(_collectUnique, data), initialSelected: _purchasePlatforms, hint: '如:Steam、eShop、PlayStation Store', ); if (!mounted) return; if (result != null) setState(() => _purchasePlatforms = result); }, ), ), // 购买时间 SizedBox( width: (MediaQuery.of(context).size.width - 52) / 2, height: 90, child: _buildInfoCard( label: '购买时间', value: _purchaseDate != null ? '${_purchaseDate!.year}.${_purchaseDate!.month.toString().padLeft(2, '0')}.${_purchaseDate!.day.toString().padLeft(2, '0')}' : '', icon: Icons.calendar_today_outlined, trailing: _purchaseDate != null ? GestureDetector( onTap: () => setState(() => _purchaseDate = null), child: Icon(Icons.close, size: 16, color: colors.onSurface.withValues(alpha: 0.35)), ) : null, onTap: () => _selectPurchaseDate(), ), ), // 购买价格 SizedBox( width: (MediaQuery.of(context).size.width - 52) / 2, height: 90, child: _buildInfoCard( label: '购买价格', value: _purchasePriceController.text.isNotEmpty ? _purchasePriceController.text : '', icon: Icons.payments_outlined, onTap: () async { final result = await TextInputPanel.show( context: context, title: '购买价格', initialValue: _purchasePriceController.text, hint: '如:298元、49.99美元', keyboardType: TextInputType.text, ); if (!mounted) return; if (result != null) setState(() => _purchasePriceController.text = result); }, ), ), ], ), const SizedBox(height: 12), // 游戏简介(独占一行) SizedBox( width: double.infinity, child: _buildInfoCard( label: '游戏简介', value: _summaryController.text, icon: Icons.description_outlined, height: 160, scrollable: true, onTap: () => _editSummary(), ), ), const SizedBox(height: 48), ], ), ), ), ); } static const _categoryLabels = {'digital': '数字版', 'cartridge': '卡带', 'disc': '光盘'}; String _buildPlayTimeText() { final h = int.tryParse(_playTimeHoursController.text) ?? 0; final m = int.tryParse(_playTimeMinutesController.text) ?? 0; if (h == 0 && m == 0) return ''; final parts = []; if (h > 0) parts.add('$h小时'); if (m > 0) parts.add('$m分钟'); return parts.join(''); } Widget _buildInfoCard({ required String label, required String value, required VoidCallback onTap, bool required = false, IconData? icon, Widget? trailing, double? height, bool scrollable = false, bool scrollHorizontal = false, }) { final hasValue = value.isNotEmpty; final colors = Theme.of(context).colorScheme; Widget buildContent() { if (scrollable && height != null) { return Flexible( child: SingleChildScrollView( physics: const BouncingScrollPhysics(), child: Text( hasValue ? value : '点击填写', style: TextStyle( fontSize: 15, color: hasValue ? colors.onSurface : colors.onSurface.withValues(alpha: 0.25), fontWeight: hasValue ? FontWeight.w500 : FontWeight.normal, ), ), ), ); } else if (scrollHorizontal) { return SingleChildScrollView( scrollDirection: Axis.horizontal, physics: const BouncingScrollPhysics(), child: Text( hasValue ? value : '点击填写', style: TextStyle( fontSize: 15, color: hasValue ? colors.onSurface : colors.onSurface.withValues(alpha: 0.25), fontWeight: hasValue ? FontWeight.w500 : FontWeight.normal, ), ), ); } else { return Text( hasValue ? value : '点击填写', style: TextStyle( fontSize: 15, color: hasValue ? colors.onSurface : colors.onSurface.withValues(alpha: 0.25), fontWeight: hasValue ? FontWeight.w500 : FontWeight.normal, ), maxLines: 1, overflow: TextOverflow.ellipsis, ); } } return GestureDetector( onTap: onTap, child: Container( height: height, padding: const EdgeInsets.all(16), decoration: BoxDecoration( color: colors.surface, borderRadius: BorderRadius.circular(12), border: Border.all(color: colors.outline), boxShadow: [ BoxShadow( color: colors.onSurface.withValues(alpha: 0.018), blurRadius: 8, offset: const Offset(0, 2), ), ], ), child: Column( crossAxisAlignment: CrossAxisAlignment.start, mainAxisSize: height != null ? MainAxisSize.max : MainAxisSize.min, children: [ Row( children: [ if (icon != null) ...[ Icon(icon, size: 14, color: colors.onSurface.withValues(alpha: 0.4)), const SizedBox(width: 6), ], Text( required ? '$label *' : label, style: TextStyle( fontSize: 12, color: required ? colors.onSurface : colors.onSurface.withValues(alpha: 0.4), fontWeight: required ? FontWeight.w500 : FontWeight.normal, ), ), if (trailing != null) ...[ const Spacer(), trailing, ], ], ), const SizedBox(height: 8), buildContent(), ], ), ), ); } /// 全屏编辑游戏简介 Future _editSummary() async { final result = await Navigator.push( context, MaterialPageRoute( builder: (_) => _SummaryEditorPage(initialText: _summaryController.text), ), ); if (!mounted) return; if (result != null) { setState(() => _summaryController.text = result); } } /// 状态 + 评分 + 类别合并行 Widget _buildStatusRatingRow() { final colors = Theme.of(context).colorScheme; final currentRating = double.tryParse(_ratingController.text) ?? 0; final starRating = currentRating / 2; final hasRating = _ratingController.text.isNotEmpty; return Container( padding: const EdgeInsets.symmetric(horizontal: 16, vertical: 12), decoration: BoxDecoration( color: colors.surface, borderRadius: BorderRadius.circular(12), border: Border.all(color: colors.outlineVariant, width: 0.5), ), child: Column( children: [ // 状态 Row( children: [ Text('状态', style: TextStyle(fontSize: 12, color: colors.onSurface.withValues(alpha: 0.4))), const SizedBox(width: 12), Container( padding: const EdgeInsets.all(2), decoration: BoxDecoration( color: colors.surfaceContainerHighest, borderRadius: BorderRadius.circular(6), ), child: Row( mainAxisSize: MainAxisSize.min, children: [ _buildStatusOption('想玩', 'want_to_play'), _buildStatusOption('在玩', 'playing'), _buildStatusOption('已通关', 'completed'), _buildStatusOption('弃游', 'abandoned'), ], ), ), ], ), const SizedBox(height: 12), // 评分 Row( children: [ Text('评分', style: TextStyle(fontSize: 12, color: colors.onSurface.withValues(alpha: 0.4))), const SizedBox(width: 12), ...List.generate(5, (index) { final starValue = index + 1; final isFilled = starValue <= starRating; final isHalf = starValue == starRating.ceil() && starRating % 1 != 0; return GestureDetector( onTap: () => setState(() => _ratingController.text = (starValue * 2).toString()), child: Padding( padding: const EdgeInsets.symmetric(horizontal: 1), child: Icon( isHalf ? Icons.star_half : (isFilled ? Icons.star : Icons.star_border), size: 22, color: (isFilled || isHalf) ? const Color(0xFFFFB800) : colors.outline, ), ), ); }), const SizedBox(width: 8), Container( width: 48, height: 28, decoration: BoxDecoration( color: colors.surfaceContainerHighest, borderRadius: BorderRadius.circular(6), ), child: TextFormField( controller: _ratingController, keyboardType: const TextInputType.numberWithOptions(decimal: true), textAlign: TextAlign.center, inputFormatters: [GameRatingInputFormatter()], style: TextStyle(fontSize: 13, fontWeight: FontWeight.w500, color: colors.onSurface), decoration: InputDecoration( hintText: '0-10', hintStyle: TextStyle(fontSize: 11, color: colors.onSurface.withValues(alpha: 0.25)), border: InputBorder.none, contentPadding: const EdgeInsets.symmetric(vertical: 6), isDense: true, ), onChanged: (_) => setState(() {}), ), ), if (hasRating) ...[ const SizedBox(width: 6), GestureDetector( onTap: () => setState(() => _ratingController.clear()), child: Icon(Icons.close, size: 14, color: colors.onSurface.withValues(alpha: 0.3)), ), ], ], ), const SizedBox(height: 12), // 类别 Row( children: [ Text('类别', style: TextStyle(fontSize: 12, color: colors.onSurface.withValues(alpha: 0.4))), const SizedBox(width: 12), Expanded( child: SingleChildScrollView( scrollDirection: Axis.horizontal, child: Row( mainAxisSize: MainAxisSize.min, children: _categoryLabels.entries.map((e) { final isSelected = _category == e.key; return GestureDetector( onTap: () => setState(() => _category = e.key), child: AnimatedContainer( duration: const Duration(milliseconds: 200), margin: const EdgeInsets.only(right: 6), padding: const EdgeInsets.symmetric(horizontal: 10, vertical: 5), decoration: BoxDecoration( color: isSelected ? colors.primary : colors.surfaceContainerHighest, borderRadius: BorderRadius.circular(6), ), child: Text( e.value, style: TextStyle( fontSize: 12, fontWeight: isSelected ? FontWeight.w500 : FontWeight.normal, color: isSelected ? colors.onPrimary : colors.onSurface.withValues(alpha: 0.5), ), ), ), ); }).toList(), ), ), ), ], ), ], ), ); } Widget _buildStatusOption(String label, String value) { final isSelected = _status == value; final colors = Theme.of(context).colorScheme; return GestureDetector( onTap: () => setState(() => _status = value), child: AnimatedContainer( duration: const Duration(milliseconds: 200), padding: const EdgeInsets.symmetric(horizontal: 12, vertical: 8), decoration: BoxDecoration( color: isSelected ? colors.surface : Colors.transparent, borderRadius: BorderRadius.circular(6), boxShadow: isSelected ? [ BoxShadow( color: colors.onSurface.withValues(alpha: 0.03), blurRadius: 4, offset: const Offset(0, 2), ), ] : null, ), child: Text( label, style: TextStyle( fontSize: 14, fontWeight: isSelected ? FontWeight.w500 : FontWeight.normal, color: isSelected ? colors.onSurface : colors.onSurface.withValues(alpha: 0.4), ), ), ), ); } Widget _buildCoverPicker() { final hasCover = _coverPath != null && _coverPath!.isNotEmpty; final colors = Theme.of(context).colorScheme; return Column( mainAxisSize: MainAxisSize.min, children: [ GestureDetector( onTap: _showCoverOptions, child: Container( width: 120, height: 170, decoration: BoxDecoration( color: colors.surfaceContainerHighest, borderRadius: BorderRadius.circular(8), ), clipBehavior: Clip.antiAlias, child: Stack( alignment: Alignment.center, children: [ if (hasCover) FadeInLocalImage(path: _coverPath, fit: BoxFit.cover) else _buildCoverPlaceholder(), if (_isDownloading) Container( color: Colors.black.withValues(alpha: 0.4), child: const CircularProgressIndicator(strokeWidth: 2, color: Colors.white), ), ], ), ), ), if (hasCover) Padding( padding: const EdgeInsets.only(top: 10), child: GestureDetector( onTap: () => setState(() => _coverPath = null), child: Container( padding: const EdgeInsets.symmetric(horizontal: 12, vertical: 6), decoration: BoxDecoration( color: colors.surfaceContainerHighest, borderRadius: BorderRadius.circular(16), ), child: Row( mainAxisSize: MainAxisSize.min, children: [ Icon(Icons.delete_outline, size: 14, color: colors.onSurface.withValues(alpha: 0.6)), const SizedBox(width: 4), Text('移除封面', style: TextStyle(fontSize: 12, color: colors.onSurface.withValues(alpha: 0.6))), ], ), ), ), ), ], ); } Widget _buildCoverPlaceholder() { final colors = Theme.of(context).colorScheme; return Column( mainAxisAlignment: MainAxisAlignment.center, children: [ Icon(Icons.image_outlined, size: 32, color: colors.onSurface.withValues(alpha: 0.25)), const SizedBox(height: 8), Text('封面', style: TextStyle(fontSize: 12, color: colors.onSurface.withValues(alpha: 0.35))), ], ); } Future _pickCover() async { try { final XFile? pickedFile = await _picker.pickImage( source: ImageSource.gallery, maxWidth: 800, maxHeight: 1200, imageQuality: 85, ); if (pickedFile != null) { final fileName = 'cover_${DateTime.now().millisecondsSinceEpoch}.jpg'; final gameId = widget.game?.id ?? const Uuid().v4(); final targetPath = await ImagePathHelper.instance.getGameCoverPath(gameId, fileName); await ImagePathHelper.instance.ensureDirExists(p.dirname(targetPath)); await File(pickedFile.path).copy(targetPath); if (!mounted) return; setState(() => _coverPath = targetPath); } } catch (e) { if (mounted) { ToastUtil.show(context, '选择封面失败: $e'); } } } /// 显示封面选择选项 void _showCoverOptions() { final colors = Theme.of(context).colorScheme; showModalBottomSheet( context: context, backgroundColor: colors.surface, shape: const RoundedRectangleBorder( borderRadius: BorderRadius.vertical(top: Radius.circular(16)), ), builder: (context) { final colors = Theme.of(context).colorScheme; return SafeArea( child: Padding( padding: const EdgeInsets.symmetric(vertical: 16), child: Column( mainAxisSize: MainAxisSize.min, children: [ Container( width: 40, height: 4, decoration: BoxDecoration(color: colors.outline, borderRadius: BorderRadius.circular(2)), ), const SizedBox(height: 20), Padding( padding: const EdgeInsets.symmetric(horizontal: 24), child: Align( alignment: Alignment.centerLeft, child: Text('添加封面', style: TextStyle(fontSize: 18, fontWeight: FontWeight.w600, color: colors.onSurface)), ), ), const SizedBox(height: 16), _buildCoverOption( icon: Icons.photo_library_outlined, title: '从相册选择', onTap: () { Navigator.pop(context); _pickCover(); }, ), _buildCoverOption( icon: Icons.link_outlined, title: '网络链接', onTap: () { Navigator.pop(context); _pickCoverFromUrl(); }, ), ], ), ), ); }, ); } Widget _buildCoverOption({required IconData icon, required String title, required VoidCallback onTap}) { final colors = Theme.of(context).colorScheme; return InkWell( onTap: onTap, child: Container( padding: const EdgeInsets.symmetric(horizontal: 24, vertical: 16), child: Row( children: [ Container( width: 44, height: 44, decoration: BoxDecoration(color: colors.surfaceContainerHighest, borderRadius: BorderRadius.circular(10)), child: Icon(icon, size: 22, color: colors.onSurface.withValues(alpha: 0.6)), ), const SizedBox(width: 16), Text(title, style: TextStyle(fontSize: 16, color: colors.onSurface)), const Spacer(), Icon(Icons.chevron_right, color: colors.onSurface.withValues(alpha: 0.25), size: 20), ], ), ), ); } /// 从网络链接选择封面 Future _pickCoverFromUrl() async { final urlController = TextEditingController(); final confirmed = await showDialog( context: context, builder: (ctx) { final colors = Theme.of(ctx).colorScheme; return AlertDialog( backgroundColor: colors.surface, elevation: 0, shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(12)), title: Text('添加网络图片', style: TextStyle(fontSize: 18, fontWeight: FontWeight.w600, color: colors.onSurface)), content: Column( mainAxisSize: MainAxisSize.min, crossAxisAlignment: CrossAxisAlignment.start, children: [ Text('请输入图片链接地址', style: TextStyle(fontSize: 14, color: colors.onSurface.withValues(alpha: 0.6))), const SizedBox(height: 12), TextField( controller: urlController, keyboardType: TextInputType.url, style: TextStyle(fontSize: 14, color: colors.onSurface), decoration: InputDecoration( hintText: 'https://example.com/image.jpg', hintStyle: TextStyle(color: colors.onSurface.withValues(alpha: 0.25)), filled: true, fillColor: colors.surfaceContainerHigh, contentPadding: const EdgeInsets.symmetric(horizontal: 14, vertical: 12), border: OutlineInputBorder(borderRadius: BorderRadius.circular(10), borderSide: BorderSide.none), enabledBorder: OutlineInputBorder(borderRadius: BorderRadius.circular(10), borderSide: BorderSide.none), focusedBorder: OutlineInputBorder(borderRadius: BorderRadius.circular(10), borderSide: BorderSide(color: colors.primary, width: 1)), ), ), ], ), actions: [ TextButton( onPressed: () => Navigator.pop(ctx, false), child: Text('取消', style: TextStyle(color: colors.onSurface.withValues(alpha: 0.6))), ), ElevatedButton( onPressed: () => Navigator.pop(ctx, true), style: ElevatedButton.styleFrom( backgroundColor: colors.primary, foregroundColor: colors.onPrimary, elevation: 0, shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(8)), padding: const EdgeInsets.symmetric(horizontal: 16, vertical: 8), ), child: const Text('确定'), ), ], ); }, ); final url = urlController.text.trim(); WidgetsBinding.instance.addPostFrameCallback((_) { urlController.dispose(); }); if (confirmed != true || url.isEmpty) return; await _downloadCoverFromUrl(url); } /// 从URL下载封面图 Future _downloadCoverFromUrl(String url) async { setState(() => _isDownloading = true); try { final response = await http.get( Uri.parse(url), headers: { 'User-Agent': 'Mozilla/5.0 (iPhone; CPU iPhone OS 18_5 like Mac OS X) AppleWebKit/605.1.15 (KHTML, like Gecko) Version/18.5 Mobile/15E148 Safari/604.1', 'Accept': 'text/html,application/xhtml+xml,application/xml;q=0.9,image/avif,image/webp,image/apng,*/*;q=0.8', 'Referer': Uri.parse(url).replace(path: '/').toString(), }, ); if (response.statusCode != 200) throw Exception('下载失败: HTTP ${response.statusCode}'); final contentType = response.headers['content-type']; if (contentType != null && !contentType.startsWith('image/')) throw Exception('链接返回的不是图片'); if (response.bodyBytes.length > 10 * 1024 * 1024) throw Exception('图片太大'); final fileName = 'cover_${DateTime.now().millisecondsSinceEpoch}.jpg'; final gameId = widget.game?.id ?? const Uuid().v4(); final targetPath = await ImagePathHelper.instance.getGameCoverPath(gameId, fileName); await ImagePathHelper.instance.ensureDirExists(p.dirname(targetPath)); await File(targetPath).writeAsBytes(response.bodyBytes); if (!mounted) return; setState(() => _coverPath = targetPath); } catch (e) { debugPrint('封面下载失败: $e'); if (mounted) ToastUtil.show(context, '下载失败: $e'); } finally { if (mounted) setState(() => _isDownloading = false); } } Future _editPlayCount() async { final controller = TextEditingController(text: _playCount > 0 ? '$_playCount' : ''); final result = await showDialog( context: context, builder: (ctx) => AlertDialog( title: const Text('游玩次数'), content: TextField( controller: controller, keyboardType: TextInputType.number, autofocus: true, decoration: const InputDecoration(hintText: '输入次数'), ), actions: [ TextButton(onPressed: () => Navigator.pop(ctx), child: const Text('取消')), TextButton(onPressed: () => Navigator.pop(ctx, controller.text), child: const Text('确定')), ], ), ); if (result != null) { final val = int.tryParse(result) ?? 0; setState(() => _playCount = val < 0 ? 0 : val); } } void _showPlayTimePicker() { final colors = Theme.of(context).colorScheme; final hoursController = TextEditingController(text: _playTimeHoursController.text); final minutesController = TextEditingController(text: _playTimeMinutesController.text); showDialog( context: context, builder: (ctx) => AlertDialog( backgroundColor: colors.surface, elevation: 0, shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(12)), title: Text('游玩时长', style: TextStyle(fontSize: 18, fontWeight: FontWeight.w600, color: colors.onSurface)), content: Row( children: [ Expanded( child: TextField( controller: hoursController, keyboardType: TextInputType.number, decoration: InputDecoration( labelText: '小时', border: OutlineInputBorder(borderRadius: BorderRadius.circular(8)), ), ), ), const SizedBox(width: 12), Expanded( child: TextField( controller: minutesController, keyboardType: TextInputType.number, decoration: InputDecoration( labelText: '分钟', border: OutlineInputBorder(borderRadius: BorderRadius.circular(8)), ), ), ), ], ), actions: [ TextButton( onPressed: () => Navigator.pop(ctx), child: Text('取消', style: TextStyle(color: colors.onSurface.withValues(alpha: 0.6))), ), ElevatedButton( onPressed: () { setState(() { _playTimeHoursController.text = hoursController.text; _playTimeMinutesController.text = minutesController.text; }); Navigator.pop(ctx); }, style: ElevatedButton.styleFrom( backgroundColor: colors.primary, foregroundColor: colors.onPrimary, elevation: 0, shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(8)), padding: const EdgeInsets.symmetric(horizontal: 16, vertical: 8), ), child: const Text('确定'), ), ], actionsPadding: const EdgeInsets.symmetric(horizontal: 16, vertical: 12), ), ).then((_) { WidgetsBinding.instance.addPostFrameCallback((_) { hoursController.dispose(); minutesController.dispose(); }); }); } Future _selectPurchaseDate() async { final picked = await showDatePicker( context: context, initialDate: _purchaseDate ?? DateTime.now(), firstDate: DateTime(1990), lastDate: DateTime.now().add(const Duration(days: 365 * 5)), builder: (context, child) => child!, ); if (!mounted) return; if (picked != null) { setState(() => _purchaseDate = picked); } } Future _selectReleaseDate() async { final picked = await showDatePicker( context: context, initialDate: _releaseDate ?? DateTime.now(), firstDate: DateTime(1970), lastDate: DateTime.now().add(const Duration(days: 365 * 5)), builder: (context, child) => child!, ); if (!mounted) return; if (picked != null) { setState(() => _releaseDate = picked); } } bool _hasContent() { if (widget.game != null) return true; if (_titleController.text.trim().isNotEmpty) return true; if (_ratingController.text.trim().isNotEmpty) return true; if (_coverPath != null) return true; if (_platforms.isNotEmpty || _versions.isNotEmpty || _genres.isNotEmpty || _developer.isNotEmpty) return true; if (_purchasePlatforms.isNotEmpty) return true; if (_purchaseDate != null || _releaseDate != null) return true; if (_purchasePriceController.text.trim().isNotEmpty) return true; if (_summaryController.text.trim().isNotEmpty) return true; if (int.tryParse(_playTimeHoursController.text) != null && int.parse(_playTimeHoursController.text) > 0) return true; if (int.tryParse(_playTimeMinutesController.text) != null && int.parse(_playTimeMinutesController.text) > 0) return true; return false; } Future _confirmLeave() async { if (!_hasContent()) return true; final colors = Theme.of(context).colorScheme; final result = await showDialog( context: context, builder: (ctx) => AlertDialog( backgroundColor: colors.surface, elevation: 0, shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(12)), title: Text('未保存', style: TextStyle(fontSize: 18, fontWeight: FontWeight.w600, color: colors.onSurface)), content: Text('当前内容未保存,确定要离开吗?', style: TextStyle(fontSize: 14, color: colors.onSurface.withValues(alpha: 0.6), height: 1.5)), actions: [ TextButton( onPressed: () => Navigator.pop(ctx, false), child: Text('取消', style: TextStyle(color: colors.onSurface.withValues(alpha: 0.6))), ), ElevatedButton( onPressed: () => Navigator.pop(ctx, true), style: ElevatedButton.styleFrom( backgroundColor: colors.error, foregroundColor: colors.onError, elevation: 0, shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(8)), padding: const EdgeInsets.symmetric(horizontal: 16, vertical: 8), ), child: const Text('离开'), ), ], actionsPadding: const EdgeInsets.symmetric(horizontal: 16, vertical: 12), ), ); return result ?? false; } Future _saveGame() async { if (!_formKey.currentState!.validate()) return; try { final rating = _ratingController.text.isNotEmpty ? double.tryParse(_ratingController.text) : null; final playTimeHours = int.tryParse(_playTimeHoursController.text) ?? 0; final playTimeMinutes = int.tryParse(_playTimeMinutesController.text) ?? 0; final now = DateTime.now(); if (widget.game == null) { final newGameId = const Uuid().v4(); String? finalCoverPath; if (_coverPath != null && _coverPath!.isNotEmpty) { finalCoverPath = await _moveCoverToNewId(_coverPath!, newGameId); } final newGame = Game( id: newGameId, title: _titleController.text.trim(), coverPath: finalCoverPath, rating: rating, status: _status, category: _category, platforms: _platforms, versions: _versions, genres: _genres, developer: _developer, playTimeHours: playTimeHours, playTimeMinutes: playTimeMinutes, playCount: _playCount, purchasePlatforms: _purchasePlatforms, purchaseDate: _purchaseDate, releaseDate: _releaseDate, purchasePrice: _purchasePriceController.text.trim().isNotEmpty ? _purchasePriceController.text.trim() : null, summary: _summaryController.text.trim().isNotEmpty ? _summaryController.text.trim() : null, createdAt: now, updatedAt: now, ); await context.read().addGame(newGame); await context.read().loadGames(); } else { final updatedGame = widget.game!.copyWith( title: _titleController.text.trim(), coverPath: _coverPath, rating: rating, status: _status, category: _category, platforms: _platforms, versions: _versions, genres: _genres, developer: _developer, playTimeHours: playTimeHours, playTimeMinutes: playTimeMinutes, playCount: _playCount, purchasePlatforms: _purchasePlatforms, purchaseDate: _purchaseDate, releaseDate: _releaseDate, purchasePrice: _purchasePriceController.text.trim().isNotEmpty ? _purchasePriceController.text.trim() : null, summary: _summaryController.text.trim().isNotEmpty ? _summaryController.text.trim() : null, updatedAt: now, ); await context.read().updateGame(updatedGame); } if (!mounted) return; ToastUtil.show(context, widget.game == null ? '添加成功' : '更新成功'); Navigator.pop(context); } catch (e) { if (!mounted) return; ToastUtil.show(context, '保存失败: $e'); } } Future _moveCoverToNewId(String currentPath, String newGameId) async { final normalizedPath = currentPath.replaceAll('\\', '/'); if (normalizedPath.contains('/games/$newGameId/')) { return currentPath; } final fileName = p.basename(currentPath); final newPath = await ImagePathHelper.instance.getGameCoverPath(newGameId, fileName); await ImagePathHelper.instance.ensureDirExists(p.dirname(newPath)); final currentFile = File(currentPath); if (await currentFile.exists()) { await currentFile.rename(newPath); final tempDir = Directory(p.dirname(currentPath)); if (await tempDir.exists()) { try { await tempDir.delete(recursive: true); } catch (_) {} } return newPath; } return null; } } /// 评分输入格式化器:只允许 0-10,最多1位小数 class GameRatingInputFormatter extends TextInputFormatter { @override TextEditingValue formatEditUpdate(TextEditingValue oldValue, TextEditingValue newValue) { final text = newValue.text; if (text.isEmpty) return newValue; if (!RegExp(r'^\d{0,2}\.?\d{0,1}$').hasMatch(text)) return oldValue; final n = double.tryParse(text); if (n != null && n > 10) return oldValue; return newValue; } } /// 游戏简介全屏编辑页 class _SummaryEditorPage extends StatefulWidget { final String initialText; const _SummaryEditorPage({required this.initialText}); @override State<_SummaryEditorPage> createState() => _SummaryEditorPageState(); } class _SummaryEditorPageState extends State<_SummaryEditorPage> { late final TextEditingController _controller; @override void initState() { super.initState(); _controller = TextEditingController(text: widget.initialText); } @override void dispose() { _controller.dispose(); super.dispose(); } @override Widget build(BuildContext context) { final colors = Theme.of(context).colorScheme; return Scaffold( backgroundColor: colors.surface, appBar: AppBar( title: const Text('游戏简介'), actions: [ TextButton( onPressed: () => Navigator.pop(context, _controller.text.trim()), child: Text('完成', style: TextStyle( fontSize: 15, fontWeight: FontWeight.w600, color: colors.primary, )), ), const SizedBox(width: 8), ], ), body: TextField( controller: _controller, maxLines: null, expands: true, textAlignVertical: TextAlignVertical.top, style: TextStyle(fontSize: 15, color: colors.onSurface, height: 1.6), decoration: InputDecoration( hintText: '写下游戏简介...', hintStyle: TextStyle(color: colors.onSurface.withValues(alpha: 0.3)), contentPadding: const EdgeInsets.all(20), border: InputBorder.none, ), ), ); } }