generated from dellevin/template
优化新增人物功能
This commit is contained in:
87
lib/data/person/game_person_dao.dart
Normal file
87
lib/data/person/game_person_dao.dart
Normal file
@@ -0,0 +1,87 @@
|
||||
import 'package:flutter/foundation.dart';
|
||||
import '../../models/data_models.dart';
|
||||
import '../database_helper.dart';
|
||||
|
||||
/// 游戏↔人物关联数据访问对象
|
||||
class GamePersonDao {
|
||||
final DatabaseHelper _dbHelper = DatabaseHelper.instance;
|
||||
|
||||
Future<T> _wrap<T>(String op, Future<T> Function() fn) async {
|
||||
try {
|
||||
return await fn();
|
||||
} catch (e) {
|
||||
debugPrint('[GamePersonDao] $op error: $e');
|
||||
rethrow;
|
||||
}
|
||||
}
|
||||
|
||||
// 获取某游戏的所有关联人物
|
||||
Future<List<GamePerson>> getByGameId(String gameId) => _wrap('getByGameId', () async {
|
||||
final db = await _dbHelper.database;
|
||||
final maps = await db.query(
|
||||
'game_people',
|
||||
where: 'game_id = ?',
|
||||
whereArgs: [gameId],
|
||||
orderBy: 'sort_order',
|
||||
);
|
||||
return maps.map((m) => GamePerson.fromJson(m)).toList();
|
||||
});
|
||||
|
||||
// 获取某个人物参与的所有游戏关联
|
||||
Future<List<GamePerson>> getByPersonId(String personId) => _wrap('getByPersonId', () async {
|
||||
final db = await _dbHelper.database;
|
||||
final maps = await db.query(
|
||||
'game_people',
|
||||
where: 'person_id = ?',
|
||||
whereArgs: [personId],
|
||||
orderBy: 'sort_order',
|
||||
);
|
||||
return maps.map((m) => GamePerson.fromJson(m)).toList();
|
||||
});
|
||||
|
||||
// 添加关联
|
||||
Future<int> insert(GamePerson gamePerson) => _wrap('insert', () async {
|
||||
final db = await _dbHelper.database;
|
||||
return await db.insert('game_people', gamePerson.toJson());
|
||||
});
|
||||
|
||||
// 批量添加关联
|
||||
Future<void> insertAll(List<GamePerson> items) => _wrap('insertAll', () async {
|
||||
final db = await _dbHelper.database;
|
||||
final batch = db.batch();
|
||||
for (final item in items) {
|
||||
batch.insert('game_people', item.toJson());
|
||||
}
|
||||
await batch.commit(noResult: true);
|
||||
});
|
||||
|
||||
// 删除某游戏的所有关联
|
||||
Future<int> deleteByGameId(String gameId) => _wrap('deleteByGameId', () async {
|
||||
final db = await _dbHelper.database;
|
||||
return await db.delete('game_people', where: 'game_id = ?', whereArgs: [gameId]);
|
||||
});
|
||||
|
||||
// 删除某个人物的所有游戏关联
|
||||
Future<int> deleteByPersonId(String personId) => _wrap('deleteByPersonId', () async {
|
||||
final db = await _dbHelper.database;
|
||||
return await db.delete('game_people', where: 'person_id = ?', whereArgs: [personId]);
|
||||
});
|
||||
|
||||
// 删除单条关联
|
||||
Future<int> deleteById(String id) => _wrap('deleteById', () async {
|
||||
final db = await _dbHelper.database;
|
||||
return await db.delete('game_people', where: 'id = ?', whereArgs: [id]);
|
||||
});
|
||||
|
||||
// 检查关联是否已存在(避免重复插入)
|
||||
Future<bool> existsRelation(String gameId, String personId, String roleType) => _wrap('existsRelation', () async {
|
||||
final db = await _dbHelper.database;
|
||||
final maps = await db.query(
|
||||
'game_people',
|
||||
where: 'game_id = ? AND person_id = ? AND role_type = ?',
|
||||
whereArgs: [gameId, personId, roleType],
|
||||
limit: 1,
|
||||
);
|
||||
return maps.isNotEmpty;
|
||||
});
|
||||
}
|
||||
Reference in New Issue
Block a user