优化调整“我的”界面

This commit is contained in:
DelLevin-Home
2026-08-09 22:42:55 +08:00
parent 9cc492782e
commit 65231e204f
13 changed files with 682 additions and 292 deletions

View File

@@ -36,6 +36,9 @@ class _ProfilePageState extends State<ProfilePage> with RouteAware {
String _motto = '好运不会眷顾一无所有之人。';
String? _avatarPath;
// 我的模块切换索引 (0=影视, 1=阅读, 2=笔记, 3=游戏)
int _myModuleIndex = 0;
@override
void initState() {
super.initState();
@@ -102,21 +105,8 @@ class _ProfilePageState extends State<ProfilePage> with RouteAware {
children: [
_buildHero(movies, books, notes, games),
const SizedBox(height: 20),
if (_userPrefs.showMovieTab) ...[
_buildModuleHeader('影视'),
_buildMovieModule(movies),
const SizedBox(height: 20),
],
if (_userPrefs.showBookTab) ...[
_buildModuleHeader('阅读'),
_buildBookModule(books),
const SizedBox(height: 20),
],
if (_userPrefs.showNoteTab) ...[
_buildModuleHeader('笔记'),
_buildNoteModule(notes),
const SizedBox(height: 20),
],
_buildMyModule(movies, books, notes, games),
const SizedBox(height: 20),
_buildTagsSection(movies, books, notes),
const SizedBox(height: 20),
_buildToolsGrid(context),
@@ -300,17 +290,136 @@ class _ProfilePageState extends State<ProfilePage> with RouteAware {
);
}
// ─── 模块标题 ──────────────────────────────────────────────────────
// 我的模块数据
static const _moduleDefs = <(String, IconData)>[
('影视', Icons.movie_outlined),
('阅读', Icons.menu_book_outlined),
('笔记', Icons.sticky_note_2_outlined),
('游戏', Icons.sports_esports_outlined),
];
List<(String, IconData)> get _visibleModules {
final result = <(String, IconData)>[];
if (_userPrefs.showMovieTab) result.add(_moduleDefs[0]);
if (_userPrefs.showBookTab) result.add(_moduleDefs[1]);
if (_userPrefs.showNoteTab) result.add(_moduleDefs[2]);
if (_userPrefs.showGameTab) result.add(_moduleDefs[3]);
return result;
}
// 我的模块分发
Widget _buildMyModule(List<Movie> movies, List<Book> books, List<Note> notes, List<Game> games) {
final modules = _visibleModules;
if (modules.isEmpty) return const SizedBox.shrink();
final index = _myModuleIndex.clamp(0, modules.length - 1);
final (title, _) = modules[index];
Widget content;
switch (title) {
case '阅读':
content = _buildBookModule(books);
break;
case '笔记':
content = _buildNoteModule(notes);
break;
case '游戏':
content = _buildGameModule(games);
break;
default:
content = _buildMovieModule(movies);
}
Widget _buildModuleHeader(String title) {
final colors = Theme.of(context).colorScheme;
return Padding(
padding: const EdgeInsets.symmetric(horizontal: 20),
child: Text(title,
style: TextStyle(
fontSize: 16,
fontWeight: FontWeight.w600,
color: colors.onSurface)),
return Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Padding(
padding: const EdgeInsets.symmetric(horizontal: 20),
child: Row(
children: [
Text(title,
style: TextStyle(
fontSize: 16,
fontWeight: FontWeight.w600,
color: colors.onSurface)),
const Spacer(),
// 图标切换器
Row(
mainAxisSize: MainAxisSize.min,
children: [
for (int i = 0; i < modules.length; i++) ...[
if (i != 0) const SizedBox(width: 6),
GestureDetector(
onTap: () => setState(() => _myModuleIndex = i),
child: AnimatedContainer(
duration: const Duration(milliseconds: 150),
padding: const EdgeInsets.all(6),
decoration: BoxDecoration(
color: i == index ? colors.primary : Colors.transparent,
borderRadius: BorderRadius.circular(8),
),
child: Icon(modules[i].$2,
size: 16,
color: i == index
? colors.onPrimary
: colors.onSurface.withValues(alpha: 0.4)),
),
),
],
],
),
],
),
),
const SizedBox(height: 8),
content,
],
);
}
// ─── 游戏模块 ──────────────────────────────────────────────────────
Widget _buildGameModule(List<Game> games) {
final colors = Theme.of(context).colorScheme;
final completed = games.where((g) => g.status == 'completed').length;
final playing = games.where((g) => g.status == 'playing').length;
final wantTo = games.where((g) => g.status == 'want_to_play').length;
final recent = games.toList()
..sort((a, b) => b.createdAt.compareTo(a.createdAt));
return Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Padding(
padding: const EdgeInsets.symmetric(horizontal: 20),
child: Row(children: [
_buildStatusTag('已通关', completed, true, colors),
const SizedBox(width: 10),
_buildStatusTag('在玩', playing, false, colors),
const SizedBox(width: 10),
_buildStatusTag('想玩', wantTo, false, colors),
]),
),
const SizedBox(height: 10),
if (recent.isNotEmpty)
SizedBox(
height: 120,
child: ListView.separated(
scrollDirection: Axis.horizontal,
padding: const EdgeInsets.symmetric(horizontal: 20),
itemCount: recent.take(15).length,
separatorBuilder: (_, __) => const SizedBox(width: 8),
itemBuilder: (_, i) => _buildCoverCard(
title: recent[i].title,
imagePath: recent[i].coverPath,
onTap: () => Navigator.pushNamed(context, '/game-detail',
arguments: recent[i]),
),
),
)
else
_buildEmptyHint('暂无游戏记录'),
],
);
}